Imagine commanding a unit that can stop a cavalry charge in its tracks, project lethal firepower across fifty meters, and then close to hand-to-hand combat with cold steel, all within a single engagement. For the better part of 150 years, from the Italian Wars of the late fifteenth century to the last gasps of the English Civil War in the 1650s, the Pike & Shot regiment was exactly that: the most sophisticated and feared combined arms unit in the Western world.
The era it defines sits in a fascinating position in military history. Medieval warfare had been shaped by cavalry supremacy and the shock power of the armored knight. Firearms were gradually making that supremacy obsolete, but early gunpowder weapons were slow to reload, inaccurate beyond close range, and utterly helpless if cavalry reached them before the next volley. The solution that emerged from the Italian battlefields of the 1490s was a tactical marriage that would reshape warfare across two centuries: mass pike formations to hold off cavalry and dominate close combat, integrated with firearms to kill at range. Neither arm could survive without the other. Together, they created something entirely new.

WoFun's full range of historical miniature collections covers this era through multiple distinct and complementary collections, spanning European battlefields, the slopes of a Mexican city that fell to gunpowder and steel, and the English fields where the Civil War decided who would govern a kingdom. The 10mm Pike & Shot collection is the dedicated hub for formation-scale battles across the period, but the story runs wider and deeper than any single collection. This article traces the full arc, from the Swiss pike squares that started the revolution, through the tercio's conquest of a continent, to the last great crisis of the English Civil War.
The Swiss Pike Revolution: Where the Era Began

The story begins in the mountains of Switzerland and ends on an Italian plain, but its consequences echoed for a century and a half. Swiss infantry had been the most feared soldiers in Europe since the mid-fifteenth century, not because of superior equipment or training, but because of a tactical discovery that overturned centuries of military assumption: a dense, disciplined mass of pikemen, drilled to move as a single organism, could defeat armored cavalry in the open field. Knights cost fortunes to equip and decades to train. Swiss pikemen were farmers and tradesmen who could be organized, drilled, and lethal within a fighting season.
The Italian Wars tested this discovery against every army Europe could field. When the Swiss squares met the French at Marignano in 1515, the result was a two-day battle of extraordinary violence, the Swiss came closer to winning than any subsequent account admits, but French artillery tore the formations apart in ways that cavalry never could. A decade later, at Pavia in 1525, Spanish arquebusiers demonstrated something more decisive still: firearms could kill pikemen before they ever reached contact, at ranges where pikes were useless. The pure pike square was already obsolete. The army that would dominate Europe for the next century, the Spanish tercio, was the direct answer to that discovery, integrating arquebusiers and later musketeers directly into the pike formation, each arm protecting the other's weakness.
The Renaissance Wars (PD) collection brings this formative period to the tabletop with the full range of Italian Wars armies, French and Imperialist forces covering exactly the tactical contrast that defined the era. Peter Denis's double-printed figurines include Swiss Pikes, Spanish Arquebusiers, French Adventurers, and Pistoleer Cavalry in both 18mm and 28mm scales, covering every major troop type that fought across the Italian peninsula during this pivotal generation of warfare. The 18mm Renaissance Full Pack contains the complete range of formations from the collection, everything needed to field balanced armies for Pavia, Marignano, or any engagement of the Italian Wars period.
For players who want to place the formation that started everything at the center of their collection, the Swiss Pikes addon delivers 33 figurines at 28mm scale or 66 at 18mm on a single plexiglass sprue, the dense, disciplined mass of steel-tipped shafts that forced every army in Europe to adapt or perish. In wargaming terms, the Swiss block is the ultimate high-risk, high-reward unit: nearly impenetrable to cavalry and devastating in close combat, but vulnerable to sustained firepower and increasingly unable to respond to armies that had learned to keep their distance. Playing around that vulnerability is the central tactical tension of every Renaissance game.
The Third World: Spain's Pike & Shot Meets the Aztec Empire

The conventional history of Pike & Shot wargaming stays firmly in Europe. It follows the tercio from Italy to Flanders, watches the Swedish brigade reform the system at Breitenfeld, and ends somewhere in the English Midlands in 1645. But the most extraordinary tactical encounter of the entire era happened not in Europe at all, it happened on the shores of Mexico in 1519, when a small Spanish expeditionary force led by Hernán Cortés made contact with the most sophisticated military power in Mesoamerica.
The Aztec Empire had built its dominance on a warrior tradition that valued the capture of enemies for ritual sacrifice above their physical destruction, producing an elite military culture of enormous skill and discipline. Eagle Warriors and Jaguar Warriors were battle-hardened professionals who had campaigned across Mesoamerica for generations. Their weapons, the macuahuitl, a wooden club edged with razor-sharp obsidian blades capable of decapitating a horse, the atlatl for long-range projectile fire, bows, slings, were formidable in every tactical scenario they had ever faced. They had simply never faced gunpowder, steel plate armor, or horses.
The conquistadors' harquebuses could kill at ranges Aztec projectile weapons could not match. Steel blades held an edge that obsidian, for all its sharpness, could not sustain across the duration of a battle. Horses terrified troops who had never encountered them. But the Spanish were never more than a few hundred men against an empire of millions, and at multiple points in the two-year campaign Cortés was within an engagement of annihilation. The Spanish won through a combination of technological shock, devastating disease, and the strategic genius of building indigenous alliances against Aztec tributary states, not through simple military dominance.
The Spanish-Aztec War (JP) collection, illustrated by José María Pujalte Mora with a vivid, culturally specific palette entirely distinct from the European collections, recreates this extraordinary asymmetric conflict in complete tactical detail. The 28mm Full Pack contains 911 figurines across 23 plexiglass sprues covering both sides in full, Eagle Warriors, Jaguar Warriors, Shaved Warriors (Quauhchicqueh), Lower-Class Warriors, Aztec Shooters armed with atlatl, sling, and bow, Spanish Harquebusiers, and the complete range of conquistador formations. A set of Spanish flags is included as a digital download immediately on purchase, adding the visual identity of specific units to the tabletop presentation.
As a wargaming scenario, the Spanish-Aztec War offers something no European Pike & Shot battle can replicate: a genuinely asymmetric engagement where each side's strengths are incomparable rather than simply different in degree. The Spanish player must manage reload cycles and shock value carefully, harquebuses are devastating on first contact, far less so if the Aztec player can close the distance before the next volley. The Aztec player must use mass, elite unit quality, and the unique combat properties of indigenous weapons to offset technological disparity. No other collection in the era rewards creative tactical thinking at the same level.
The Thirty Years' War: Baroque Warfare at Its Most Complex

If the Italian Wars invented Pike & Shot, the Thirty Years' War perfected it, and then began its demolition. The conflict that consumed Central Europe between 1618 and 1648 produced the era's most celebrated tactical innovations, its most documented battles, and its most complete range of army types, from the massive Spanish tercio that had dominated European warfare for a century to the revolutionary Swedish brigade system that would eventually replace it.
The tactical pivot point is Breitenfeld, September 1631. The Spanish tercio formation was built for defensive mass, deep pike blocks, musketeers interspersed to provide fire, artillery in fixed positions. It was nearly impregnable when an enemy attacked frontally. Gustavus Adolphus of Sweden recognized that the tercio's depth was also its weakness: formations six or eight ranks deep could not bring their full firepower to bear, and their size made lateral movement slow. His response was the brigade system, shallower formations of two or three ranks, more musketeers relative to pike, lighter mobile artillery that could advance with the infantry, and cavalry trained to charge home with the sword rather than fire pistols at a distance and retreat. At Breitenfeld, the Swedish system met the Imperial-Catholic tercio line and destroyed it in a matter of hours. The era of the tercio ended that afternoon on a Saxon plain.
WoFun offers two complementary approaches to this conflict that reflect its tactical richness. The 10mm Pike & Shot collection provides formation-scale tactical battle with the 10mm Thirty Years' War Full Pack, 4,290 figurines across 23 plexiglass sprues covering the Swedish, Imperial, Catholic League, and Protestant Union armies, all on two-rank formation bases designed for the kind of large-scale engagement that the conflict demands. This is the collection for recreating Breitenfeld, Lützen, or Rocroi at genuine formation scale.
For players whose interest lies in the individual character and detail of the period's diverse forces, the massed pike blocks of the Imperial tercio, the trim Swedish brigade formations, the ferocious Croat light cavalry, the Thirty Years' War (VB) collection by Vyacheslav Batalov offers an entirely different aesthetic and mechanical approach. The 18mm Thirty Years' War Full Pack contains 392 figurines across 25 plexiglass sprues on individual round bases, infantry at 25mm diameter, cavalry on 20×35mm bases, structured for skirmish wargaming where individual figure movement matters. Four pike regiment color variants (Red, Yellow, Blue, and White, 20 pikemen each for 80 total), musketeers, cuirassiers, and commanders provide a complete force for campaign-level engagements. Batalov's flat-metal-inspired illustration style, bold color against clean lines, gives this edition a visual character entirely its own.
The two editions are complementary rather than competitive: one for the grand sweep of the battle, one for the tactical detail of the regiment. Many collectors own both.
The English Civil War: Britain's Pike & Shot Crucible

On the morning of October 23, 1642, two armies faced each other near Edgehill in Warwickshire for the first set-piece battle of the English Civil War. Both sides were improvised forces built largely from civilian volunteers, commanded by officers who had studied Continental drill manuals and, in some cases, served in the Thirty Years' War. What unfolded over the next several hours was a battle that neither side could clearly claim as a victory, a tactical confusion that set the template for the conflict's first two years, as armies on both sides learned how to fight by fighting.
By 1645, that learning had produced something genuinely new. Parliament's New Model Army, the first professional standing army in English history, built on regular pay, standardized training, and promotion by merit rather than birth, destroyed the main Royalist field army at Naseby in June of that year. The battle was decided not by superior numbers alone but by the discipline of Cromwell's cavalry, which charged, broke the opposing horse, and then reformed to attack the Royalist infantry in the flank, exactly the operational discipline that had been absent at Edgehill three years earlier. Pike & Shot warfare, matured through the trauma of the Thirty Years' War and refined further on English fields, had become something approaching a science.
The English Civil War (PD) collection covers this entire conflict, Parliamentarian and Royalist forces, Scottish armies including the Highlanders whose devastating clan charges complicated the tactical calculus of every campaign they entered, across three scales that accommodate every kind of game. The 10mm ECW Full Pack is the most comprehensive, containing 4,506 figurines across 23 plexiglass sprues: six complete foot regiments distinguished by their historic coat colors of Blue, Red, Yellow, White, Green, and Orange; 252 Highland figures sufficient to represent the full fury of a clan charge; Scots Lancers, Irish Scottish Pikes, 48 artillery pieces, and command elements for both sides. At this scale, Marston Moor and Naseby are both achievable on a standard gaming table.
The 18mm ECW Full Pack provides 764 figurines across 10 plexiglass sprues with 146 bases on 40×30mm two-rank MDF, the medium scale that balances visual impact with the formation density Pike & Shot demands. Infantry bases hold two strips in two ranks, cavalry the same, artillery one gun with crew: the same structural logic as the larger collection, scaled for engagements of several hundred figures per side. For players starting with the period rather than expanding an existing collection, the 18mm ECW Starter Pack provides Parliamentarian and Royalist armies on 48 bases with free downloadable Andy Callan rules, everything needed for a first engagement within an hour of opening the box.
What Pike & Shot Demands of the Wargamer
Every era of miniature wargaming has a governing tactical principle that separates players who understand the period from those who simply push formations around. For ancient warfare it is combined arms timing, the moment when cavalry exploits the gap created by infantry pressure. For the Napoleonic age it is artillery preparation. For Pike & Shot, the governing principle is integration: the relationship between pike and firearm within a single formation, and the way that relationship creates a set of tactical tensions that no other era replicates.
The push of pike is the most visceral of these. When two pike blocks meet in close combat, neither can easily disengage, the formations lock together in a grinding struggle of attrition that punishes commanders who commit their pike without adequate musketeer support. Surrounding that core, musketeer management creates its own constant pressure. The countermarch firing drill, ranks rotating forward to deliver their volley and retiring to reload while the next rank fires, requires time and spacing to execute effectively. Musketeers caught in the open by cavalry are nearly helpless; musketeers tucked tight to the pike block lose the range advantage that makes them dangerous. Every tactical decision in a Pike & Shot game involves managing that tension.
Cavalry in this era carries its own duality. Heavy horse in the Spanish and Imperial tradition could execute the caracole, a disciplined pistol-firing approach that maintained formation at the cost of shock impact. Swedish cavalry by Gustavus Adolphus's doctrine charged home with cold steel, accepting the chaos of close combat in exchange for devastating impact. Neither approach is universally superior: the caracole is safer, but the charge home is decisive. Choosing which your cavalry will attempt, and reading the battlefield to judge which the situation demands, is one of the era's most rewarding decisions.
Artillery in this period is a tactical modifier rather than a battle-winner. Pike & Shot guns are heavy, slow to reposition, and frequently most effective in the opening exchanges of an engagement before formations close and the risk of hitting friendly troops grows. Their value is positional and psychological as much as destructive, a well-placed battery can channel enemy movement, deny ground, and disorient a formation even when it fails to break it.
Choosing Your Pike & Shot Era
The range of WoFun collections covering this period is wide enough that the first question, where do I start, is worth answering directly.
The Italian Wars / Renaissance entry through the Renaissance (PD) collection is ideal for players drawn to the formative period of the era, where the tactical rules were still being written on the battlefield. The visual spectacle of the period is exceptional: Swiss pike blocks in their distinctive cantonal patterns, Spanish arquebusiers in elaborate late-medieval armour, French gendarmes in full plate. The gameplay rewards aggressive combined arms experimentation.
The Spanish-Aztec War is the right choice for players who want the most distinctive and asymmetric gameplay experience in the entire period. No other collection pairs armies with such fundamentally different tactical vocabularies. It is also the only collection in WoFun's Pike & Shot range illustrated by José María Pujalte Mora, giving it a visual character completely unlike the European collections.
The Thirty Years' War in either its 10mm PD tactical edition or its 18mm VB skirmish edition is the heart of the period, the conflict where Pike & Shot reached its tactical zenith and then began its transformation into something new. The 10mm formation scale is the natural choice for players who want to recreate the great set-piece battles; the 18mm Batalov edition for those who prefer individual figure detail and campaign-level engagements.
The English Civil War is the most accessible entry point for matched play, offering the most balanced army compositions of any Pike & Shot collection and the widest range of scale options. The free Andy Callan rules available with both the 18mm and 28mm Starter Packs are specifically tailored to the period's tactical character, making it the fastest route from first purchase to first game.

The Revolution Ends, the Legacy Remains
The Pike & Shot era did not end with a single battle or a single year. It faded gradually, as flintlock muskets replaced matchlocks and the pike's anti-cavalry role was absorbed by the socket bayonet, a simple innovation that turned every musketeer into a pikeman and made the dedicated pike formation obsolete almost overnight. By 1700, the tercio, the Swedish brigade, and the ECW regiment of foot were historical curiosities. The armies that fought the War of the Spanish Succession looked, moved, and fought in ways that their predecessors of 1620 would have found almost unrecognizable.
But on the tabletop, the era survives with all its complexity intact. The integration problem, how to make pike and shot function as a coherent combined arms system, remains as engaging today as it was when Spanish veterans were working it out on Italian plains five centuries ago. The tactical demands are unique, the historical scenarios are some of the most dramatic in European and world history, and the visual spectacle of massed pike blocks and volleys of matchlock smoke is unlike anything else in miniature wargaming.
WoFun's pre-printed, ready-to-play collections put all of that within reach in the time it takes to press figurines from a sprue and slot them into bases. The revolution is waiting.